Crossmedia technology

The profile of the institute lies in crossmedia exploration of time-space-related issues. Students are encouraged to get acquainted with analog as well as digital methods for spatial composition and to utilize them according to the particular design concept.

Constructive side-by-side of high-tech and low-tech is at the focus of education.

To show the high potential in the diversity of methods, media and solutions is our goal. The more subjective and speculative the results will be, the more vivid will be the discourse. In alternation of media we see the chance of stimulating students according to their abilities and character striving for utmost differentiated personalities.

In doing so, computers are seen not as a welcome tool for solving presentation problems efficiently but as a new media, that naturally will generate new solutions.

For it is the 'chaotic', non-linear and complex processing of these machines - as of our human brains - that is accountable for their attractiveness.
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The institute features the following technologies:

Virtual Realities | Augmented realities

_2 x HTC Vive Virtual Reality Lenses

_1 x Microsoft Augmented Reality Holo Lens

_ 2 x 3D Scanning _Structure sensor

Robotics design lab

_1 x UR10-universal robot

_1 x UR5-universal robot

Media lab

_3D Printer

_2D Lasercutter

_CNC Styrocutter

_CNC milling machine

Printing shop

_Screen printing

_Relief and gravure printing

Analogous photography development laboratory